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MiscellaneousThis is the lair of undumped or unemulated platforms...or systems that are just too small to warrant an entire section, since we do in fact discriminate here. SG-1000I know this Flicky madness must come to an end, but it was also ported to the Sega Game 1000, Sega's first console, apparently based heavily on MSX. The connection is too cute to ignore.
Rom Variations
Flicky (International)
System 32The very words Sonic the Arcade Game are...like, exciting and stuff. This is Sonic's first real arcade venture, a very rare sight to behold, indeed. The mighty Mighty the Armadillo premieres here, and alongside the enigmatic entity known as "Ray the Squirrel", the trio of brave forest fluffies decide that Eggman's Island (cleverly dubbed "Eggman Island") must suffer the wrath of their mad bouncing skills. Smash, my pretties...smash like you'll never smash again! Rom Sets
Sonic the Arcade Game (North America/Europe)
SegaSonic the Arcade (Japan)
PicoWe are entertained and amused by the hedgehog we know as Sonic, but honestly, why can't we learn anything from him? Sonic the Hedgehog's Gameworld fills that gap wonderfully by educating us with the power of fun! Hee hee! With over ten minigames to occupy our time, we'll be happily learning in no time! We will overthrow Humanity and contruct over its ruins a civilization composed entirely of...I mean, I am glad that I can extract morals and knowledge from my television device and still have a great time with Sonic the Hedgehog, even if it is the creation of a petty human mind! Whee! Rom Variations
Sonic the Hedgehog's Gameworld (North America/Europe)
Tails. Music Maker. If we combine those two sentences, we get Tails and the Music Maker. The name, at least. People had to program the game. And it would actually be "Tails, and the Music Maker." Those aren't even proper sentences to begin with. I'm so stupid...this is the result of a childhood completely devoid of a Pico. Don't let this happen to your children! You love your children, don't you? Don't you?! Buy them a Pico! I only wish I was as fortunate. No one loves me! No one at all! Do you love me? Hey, where are you going? Don't leave me here! Rom Variations
Tails and the Music Maker (North America/Europe)
SaturnWhen I spotted a Sonic 3D Blast case with a distinct Saturn stripe running to the left of an abstract collection of simple blue shapes, I recalled briefly a similar title for the immortal Genesis...a title where the great Sir Hedgehog gracefully bowed away from the system that raised him and left with a world of open possibilities, a world where he is no longer bound by the restraints of the aged MegaDrive, a world...a world with Sonic Xtreme. Could this be it, I ask myself, floating to the register and preparing my Sonic dollars for a purchase, oblivious to the fact that the answer I seek is inscribed on the box in my very hands? When I return home, I carefully place the disc in my Saturn, dismissing such rubbish as NiGHTS as I eagerly await the medley of Sonic gaming nirvana that spins within the plastic hull of that dark machine of righteousness before me...and the phone rings, ripping through my dreamlandscape as I hesitate to leave the realm of fantasy I had created. When I return minutes later, I discover in horror that elves had entered my lair of art and gaming, taken from me my prize, and ran into the night with the glittering reward of their mischief. Was it a dream? Were these elves of the anime or Christmas persuasion? Did they sing and dance in circles before they made into the darkness with my treasure? The answer is lost to me. This is exactly why they wouldn't let me into Ninja School. Rom Variations
Sonic 3D Blast (International)
The last solid, orthodox attempt at a traditional Sonic game we had seen was in 1994. Things were starting to look a little brighter for the Saturn, with its next wave of software, but the Sega pride had washed away and Sony had only grown larger. Sonic X-Treme? It would never happen, and it may have been better that way. But how to revisit the nostalgia and remember why we purchase hedgehogs to paint blue in an awkward and illegal ritual every year? Sonic Jam. One disc...Sonic World, a 3D environment to follow a wandering hedgehog through, visiting the museums and halls of Sonic history, music, trivia, and just plain Sonic facts and goodies. The other disc...the four greatest Sonic games of all time, spanning the original Genesis series of Sonic the Hedgehog to Sonic & Knuckles. Though perhaps a sad reminder that a true 3D Sonic platformer wouldn't hit the Saturn mark, it also serves as the box of memories we would need alongside such a painful message. I'm sorry...it's...just...so...beautiful... Rom Variations
Sonic Jam (Inter...natio...nal...?)
Sonic World (er, could be International, I guess)
Sonic R goes somewhere here... Model 2Looks like Sonic found a genre Mario hadn't crossed into just yet. Sonic Championship is a tournament fighter that finally gives us a chance to beat up all our favorite characters, ranging from Tails and Amy to Espio and Nack. They could all use a good deathmatch after all that mascot critter stuff they do all the time. Rom Sets Sonic Championship (North America/Europe)
The name was changed, But there is no reason why. Perhaps the wind knows. Sonic the Fighters (Japan)
Game.comIf Tiger ever decided to port Sonic Jam to their monochrome Game.com, it would probably look a bit like this. A lot like this, actually. If you think about it, it's shocking how well this game would work on the Game.com. Basically nothing is known about it. Rock on. Rom Variations
Sonic Jam (International)
This one is unconfirmed, but I may as well include it regardless. Sonic R for the Tiger Game.com. There's essentially no reason to believe it actually does exist. Kick ass. Rom Variations
Sonic R (International)
Neo Geo PocketIf you rip off a little from every 16-bit Sonic platformer, you might come up with Sonic Pocket Adventure. Nostalgic? Sure. Cheap? Yeah, probably that, too. I'm just not feeling effort here. In any case, this is Sonic's first foray onto a non-Sega machine since that Game.com incident above, and it's a solid title at heart and a great addition to the Neo Geo Pocket. Rom Variations
Sonic Pocket Adventure (International)
DreamcastThere's Sonic Adventure... Rom Variations
Sonic Adventure International (International) (1999)
Sonic Adventure (Japan) (1998)
Related Roms
Sonic Adventure (Trial Version) (199?)
Sonic Adventure (Limited Edition) (199?)
If Sony can create a neat smash hit all the chicks will dig based on [blatantly unoriginal rip off of] Nintendo's innovative jewel Mario Party with the wonderful character [of all characters] Crash Bandicoot, Sega of America [those bastards outside of Japan] can surely expand [desecrate] the eternally valuable [newly renovated and only now respectable once more] Sonic franchise with Sonic Shuffle [with pretty much whatever the hell they can fit Sonic's character models into]! And it rules [blows]! A lot [a freakin' lot]! In that special good [bad] way! You have not lived [known fear] until you have played this game! Rom Variations
Sonic Shuffle (International) (2000)
And Sonic the Hedgehog... Related Roms
Dreamcast Smash Pack (North America) (2001)
And Sonic Adventure 2... Rom Variations
Sonic Adventure 2 (International)
Related Roms
Sonic Adventure 2 (Trial Version) (2001)
Visual Memory SystemSonic Adventure is the first hedgehog related game to hit the Dreamcast, and it makes good use of the Visual Memory System, through the various downloads available that modify the game in some way, to that damned Chao Adventure game that is required to get five emblems. This archive only omits the user files, like the main system and Chao files. These files also tend to be more useful if you're in the Dreamcast browser, since these links point to meta files (simply rename the extension to "vms" and you can grab them for your computer). Related Files
Chao Adventure [128 Blocks] (SONICADV__VM)
Java 2 Micro EditionSega partnered with a certain cell phone company that you'll just have to guess to develop games for Motorola cell phones (oh well, you would have guessed it eventually). These games are based on the Java 2 Micro Edition, a Java runtime environment optimized for portable consumer devices that Motorola codeveloped with Sun. Besides the five Sonic games below, Sega has also released the games Blackjack, Borkov, Columns, and Golf. Obviously, these are little more than parlor games tooled for the small display, but I guess it's better than spending another minute without using your cell phone. Motorola also seems to have ringed up Activision games and Oxford Softworks for additional support. Rom Variations
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